Enemies rarely get past him, but occasionally I'll have to throw down a couple reinforcement soldiers to hit some pesky wasps, or to engage some sand worms.įrom here, I usually start building one tower at a time and upgrading it to almost max strength before moving on to a new tower. He will flip back and forth between two paths as enemies approach. Bonehart is really slow, so you want to make his movement efficient over short distances. I will simply move him laterally between the left and right paths as things get hairy and he is needed to clear up a cluster of stubborn enemies. When I have the two Mechas both upgraded to full rockets (550 gold each), and the barracks upgraded to level 2 barracks, I will move Bonehart down between the center and right path to provide air support to my Mecha and barracks units. This 6-tower config alone will easily control the map for another 10 rounds while I steadily build up gold. Using this strategy allows me to build up my two bomb towers to Mechas, and max out the missiles for both towers ASAP. I make sure to always immediately click the spawn button to claim the extra gold. I spend the first 10 or so rounds using Bonehart + reinforcements to mop up every enemy the moment they spawn onto the map. Then, I build one Dwarven bomb tower between left and center path, and one Dwarven bomb tower between center and right path. My tower strategy is to set up four barracks near the bottom to plug up the three paths: one barracks on left, one in center, two on right path. Then, the game balance just tilts and BAM. It is ALWAYS an unsatisfying, abrupt and unfair end to the game because I am always at peak strength (all tower upgrades maxxed no loss of hearts), and enemies are barely getting halfway down the path before I mow them all down. I will lose EVERY TIME because: 1) the Anoobis bosses have a stupid amount of HP and are unstoppable no matter what you send against them, 2) Bonehart will stop engaging enemies and just allow them to pass by (which is a coding or GPU glitch), 3) enemies who reach the tail end of the paths suddenly become immune to targeting and damage. All items will be used in the last 1 or 2 rounds in fairly rapid succession. On Ruins of Nas'de, I can consistently get to level 62 with no items, level 68 with around 3 nukes, 3 freeze wands and a bonus heart. After much trial and error, I settled on Bonehart.
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